Lueskelin yhtä winohjelmointikirjaa ja siinä puhuttiin dialogeista. Kirjan koodivinkit olivat kyllä aivan kamalaa purkkaa joten voisiko joku kertoa miten saisi esiin dialogin jossa olisi vain yläpalkki (ei ikonia, tekstinä vaikka: tää o dialogi, ei sulje; pienennä eikä suurenna nappeja), ei vierityspalkkeja, eikä sitä voi resizettaa. Ja sitte siinä ikkunassa olis nappi: sulje ja siinä olisi vielä joku lyhyt tekstinpätkä vaikka: tämä on turhadialogi.
Dialogi resurssitiedostossa olisi jotakuinkin tällainen:
IDD_DIALOG1 DIALOG DISCARDABLE 0, 0, 104, 55 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "huono diaalogi" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "turha nappi",IDOK,6,24,88,25 CTEXT "hejsan!",IDC_STATIC,7,6,81,14,SS_CENTERIMAGE END
Sitten ei muuta kun DialogBoxParam:lla (tai DialogBox:lla [joka on makro DialogBoxParam:sta]) dialogi näkyviin.
käväsin msdnässä kopipastettamassa mutta ei näy dialokia.
tässä koodi
#include <windows.h> HINSTANCE hThisInstance; HWND hwndGoto; int iLine; // receives line number BOOL fRelative; // receives check box status BOOL CALLBACK GoToProc(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam) { BOOL fError; switch (message) { case WM_INITDIALOG: CheckDlgButton(hwndDlg, IDCANCEL, fRelative); return TRUE; case WM_COMMAND: switch (LOWORD(wParam)) { case IDOK: MessageBox (NULL, "workki?" , " ", 0); if (fError) { MessageBox (NULL, "virhe" , " ", 0); } else // Notify the owner window to carry out the task. return TRUE; case IDCANCEL: DestroyWindow(hwndDlg); hwndGoto = NULL; return TRUE; } } return FALSE; } /* Declare Windows procedure */ LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM); /* Make the class name into a global variable */ char szClassName[ ] = "WindowsApp"; int WINAPI WinMain(HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for the windowclass */ /* The Window structure */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double-clicks */ wincl.cbSize = sizeof(WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon(NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon(NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor(NULL, IDC_ARROW); wincl.lpszMenuName = NULL; /* No menu */ wincl.cbClsExtra = 0; /* No extra bytes after the window class */ wincl.cbWndExtra = 0; /* structure or the window instance */ /* Use light-gray as the background of the window */ wincl.hbrBackground = (HBRUSH) GetStockObject(LTGRAY_BRUSH); /* Register the window class, if fail quit the program */ if(!RegisterClassEx(&wincl)) return 0; /* The class is registered, let's create the program*/ hwnd = CreateWindowEx( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "Windows App", /* Title Text */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the window ends up on the screen */ 544, /* The programs width */ 375, /* and height in pixels */ HWND_DESKTOP, /* The window is a child-window to desktop */ NULL, /* No menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window Creation data */ ); /* Make the window visible on the screen */ ShowWindow(hwnd, nFunsterStil); /* Run the message loop. It will run until GetMessage( ) returns 0 */ while(GetMessage(&messages, NULL, 0, 0)) { /* Translate virtual-key messages into character messages */ TranslateMessage(&messages); /* Send message to WindowProcedure */ DispatchMessage(&messages); } BOOL bRet; while ( (bRet = GetMessage(&messages, NULL, 0, 0)) != 0 ) { if (bRet == -1 ) { // handle the error and possibly exit } else if (!IsWindow(hwndGoto) || !IsDialogMessage(hwndGoto, &messages)) { TranslateMessage(&messages); DispatchMessage(&messages); } } /* The program return-value is 0 - The value that PostQuitMessage( ) gave */ return messages.wParam; } /* This function is called by the Windows function DispatchMessage( ) */ LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) /* handle the messages */ { case WM_COMMAND: switch (LOWORD(wParam)) { case 12345: if (!IsWindow(hwndGoto)) { hwndGoto = CreateDialog(hThisInstance, MAKEINTRESOURCE(12345), hwnd, (DLGPROC) GoToProc); ShowWindow(hwndGoto, SW_SHOW); } break; } return 0L; case WM_DESTROY: PostQuitMessage(0); /* send a WM_QUIT to the message queue */ break; default: /* for messages that we don't deal with */ return DefWindowProc(hwnd, message, wParam, lParam); } return 0; }
ja resu
#include <windows.h> 500 ICON MOVEABLE PURE LOADONCALL DISCARDABLE "C:/DEV-C++/Bin/Mainicon.ico" 12345 DIALOG DISCARDABLE 0, 0, 104, 55 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION CAPTION "huono diaalogi" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "turha nappi",IDOK,6,24,88,25 PUSHBUTTON "nap", IDCANCEL, 7, 30, 88, 25 END
EDIT: Korjailin kodia
Globaalille hThisInstance:lle et ainakaan ole asettanut kunnon arvoa.
öö?? Voisitko hieman selittää kun en ole mikään huippu c-koodaaja
Sulla on tuolla tokalla rivillä "HINSTANCE hThisInstance;" mutta et aseta sille missään vaiheessa arvoa. Sitten kuitenkin CreateDialog kutsussa käytät sitä. Eli pistä johonkin kohtaan WinMainia:
::hThisInstance = hThisInstance; // asetetaan globaaliin hThisInstance:en lokaalin hThisInstancen arvo
ei tuu dialogia.
kaikenlisäks se ohjelma ei sulkeudu vaan se jää tonne prosesseihin ja pitää sulkee käsin. koodi:
#include <windows.h> HINSTANCE hThisInstance; HWND hwndGoto; int iLine; // receives line number BOOL fRelative; // receives check box status BOOL CALLBACK GoToProc(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam) { BOOL fError; switch (message) { case WM_INITDIALOG: CheckDlgButton(hwndDlg, IDCANCEL, fRelative); return TRUE; case WM_COMMAND: switch (LOWORD(wParam)) { case IDOK: MessageBox (NULL, "workki?" , " ", 0); if (fError) { MessageBox (NULL, "virhe" , " ", 0); } else // Notify the owner window to carry out the task. return TRUE; case IDCANCEL: DestroyWindow(hwndDlg); hwndGoto = NULL; return TRUE; } } return FALSE; } /* Declare Windows procedure */ LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM); /* Make the class name into a global variable */ char szClassName[ ] = "WindowsApp"; int WINAPI WinMain(HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { ::hThisInstance = hThisInstance; HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for the windowclass */ /* The Window structure */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double-clicks */ wincl.cbSize = sizeof(WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon(NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon(NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor(NULL, IDC_ARROW); wincl.lpszMenuName = NULL; /* No menu */ wincl.cbClsExtra = 0; /* No extra bytes after the window class */ wincl.cbWndExtra = 0; /* structure or the window instance */ /* Use light-gray as the background of the window */ wincl.hbrBackground = (HBRUSH) GetStockObject(LTGRAY_BRUSH); /* Register the window class, if fail quit the program */ if(!RegisterClassEx(&wincl)) return 0; /* The class is registered, let's create the program*/ hwnd = CreateWindowEx( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "Windows App", /* Title Text */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the window ends up on the screen */ 544, /* The programs width */ 375, /* and height in pixels */ HWND_DESKTOP, /* The window is a child-window to desktop */ NULL, /* No menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window Creation data */ ); /* Make the window visible on the screen */ ShowWindow(hwnd, nFunsterStil); /* Run the message loop. It will run until GetMessage( ) returns 0 */ while(GetMessage(&messages, NULL, 0, 0)) { /* Translate virtual-key messages into character messages */ TranslateMessage(&messages); /* Send message to WindowProcedure */ DispatchMessage(&messages); } BOOL bRet; while ( (bRet = GetMessage(&messages, NULL, 0, 0)) != 0 ) { if (bRet == -1 ) { // handle the error and possibly exit } else if (!IsWindow(hwndGoto) || !IsDialogMessage(hwndGoto, &messages)) { TranslateMessage(&messages); DispatchMessage(&messages); } } /* The program return-value is 0 - The value that PostQuitMessage( ) gave */ return messages.wParam; } /* This function is called by the Windows function DispatchMessage( ) */ LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) /* handle the messages */ { case WM_COMMAND: switch (LOWORD(wParam)) { case 12345: if (!IsWindow(hwndGoto)) { hwndGoto = CreateDialog(hThisInstance, MAKEINTRESOURCE(12345), hwnd, (DLGPROC) GoToProc); ShowWindow(hwndGoto, SW_SHOW); } break; } return 0L; case WM_DESTROY: PostQuitMessage(0); /* send a WM_QUIT to the message queue */ break; default: /* for messages that we don't deal with */ return DefWindowProc(hwnd, message, wParam, lParam); } return 0; }
Tuo pätkä on kyllä melkoisen täynään virheitä. Ensinnäkin, mikä on WM_COMMAND:n tarkoitus WindowProcedure-funktiossa? Nykyiselläänhän tuohon koodinpätkään ei koskaan päästä -> dialogia ei tietenkään näy.
Mikä muuten on tuon fErrorin tarkoitus? Koko koodi näyttää pahasti rip'n'rollatulta. Sellaista mitä ei tajua, ei kannata kopioida.
Tässä nyt kuitenkin edes jotensakin toimiva koodi:
#include <windows.h> HINSTANCE hThisInstance; HWND hwndGoto; int iLine; // receives line number BOOL fRelative; // receives check box status BOOL CALLBACK GoToProc(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam) { BOOL fError; switch (message) { case WM_INITDIALOG: CheckDlgButton(hwndDlg, IDCANCEL, fRelative); return TRUE; case WM_COMMAND: switch (LOWORD(wParam)) { case IDOK: MessageBox (NULL, "workki?" , " ", 0); if (fError) { MessageBox (NULL, "virhe" , " ", 0); } else // Notify the owner window to carry out the task. return TRUE; return TRUE; case IDCANCEL: DestroyWindow(hwndDlg); hwndGoto = NULL; return TRUE; } } return FALSE; } /* Declare Windows procedure */ LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM); /* Make the class name into a global variable */ char szClassName[ ] = "WindowsApp"; int WINAPI WinMain(HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { ::hThisInstance = hThisInstance; HWND hwnd; /* This is the handle for our window */ MSG messages; /* Here messages to the application are saved */ WNDCLASSEX wincl; /* Data structure for the windowclass */ /* The Window structure */ wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */ wincl.style = CS_DBLCLKS; /* Catch double-clicks */ wincl.cbSize = sizeof(WNDCLASSEX); /* Use default icon and mouse-pointer */ wincl.hIcon = LoadIcon(NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon(NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor(NULL, IDC_ARROW); wincl.lpszMenuName = NULL; /* No menu */ wincl.cbClsExtra = 0; /* No extra bytes after the window class */ wincl.cbWndExtra = 0; /* structure or the window instance */ /* Use light-gray as the background of the window */ wincl.hbrBackground = (HBRUSH) GetStockObject(LTGRAY_BRUSH); /* Register the window class, if fail quit the program */ if(!RegisterClassEx(&wincl)) return 0; /* The class is registered, let's create the program*/ hwnd = CreateWindowEx( 0, /* Extended possibilites for variation */ szClassName, /* Classname */ "Windows App", /* Title Text */ WS_OVERLAPPEDWINDOW, /* default window */ CW_USEDEFAULT, /* Windows decides the position */ CW_USEDEFAULT, /* where the window ends up on the screen */ 544, /* The programs width */ 375, /* and height in pixels */ HWND_DESKTOP, /* The window is a child-window to desktop */ NULL, /* No menu */ hThisInstance, /* Program Instance handler */ NULL /* No Window Creation data */ ); /* Make the window visible on the screen */ ShowWindow(hwnd, nFunsterStil); /* Run the message loop. It will run until GetMessage( ) returns 0 */ while(GetMessage(&messages, NULL, 0, 0)) { /* Translate virtual-key messages into character messages */ TranslateMessage(&messages); /* Send message to WindowProcedure */ DispatchMessage(&messages); } BOOL bRet; /* The program return-value is 0 - The value that PostQuitMessage( ) gave */ return messages.wParam; } /* This function is called by the Windows function DispatchMessage( ) */ LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) /* handle the messages */ { case WM_CREATE: // switch (LOWORD(wParam)) { // case 12345: if (!IsWindow(hwndGoto)) { hwndGoto = CreateDialog(hThisInstance, MAKEINTRESOURCE(12345), hwnd, (DLGPROC) GoToProc); ShowWindow(hwndGoto, SW_SHOW); } break; } return 0L; case WM_DESTROY: PostQuitMessage(0); /* send a WM_QUIT to the message queue */ break; default: /* for messages that we don't deal with */ return DefWindowProc(hwnd, message, wParam, lParam); } return 0; }
Joo nyt alko toimiin. Kiitti. Joo mä vaan kopipastetin msdnnästä.
Aihe on jo aika vanha, joten et voi enää vastata siihen.